What Are Classroom PowerPoint Games, Really?
If you’ve never used PowerPoint games in your classroom before, they’re basically interactive slides that turn student learning into a game—seriously, your kids won’t even realize they’re reviewing skills. These aren’t your basic click-to-the-next-slide kind of files. They’re packed with animation triggers, clickable choices, sound effects, and even built-in exit tickets to check for understanding.
You’ll need the full version of PowerPoint (not just Google Slides) for everything to work just right. Whether you’re using a desktop computer or projecting onto your interactive whiteboard, these review games make practicing things like phonics, rhyming, addition, and subtraction feel like playtime.
INTERACTIVE POWERPOINT GAMES
Why Student Engagement (and a Little Tech) Makes All the Difference
Let’s be real—keeping kindergarteners engaged is half the battle some days. When they’re dialed in, everything runs smoother… even behavior. I once heard a principal say, “Engaged kids aren’t usually the ones getting in trouble,” and that stuck with me.
That’s where technology can be a big help. I know there are mixed feelings about it—and trust me, I’ve had them too. But when you use tech in a meaningful and easy way, it can turn practice time into something students actually want to do. PowerPoint slides and interactive games are a perfect example of that. They’re fun, but they’re also focused on real learning—phonics, math facts, rhyming—you name it.
Now, I get the hesitation: “Are they really learning?” or “What if they just click around until they run out of incorrect answers?” That’s why I always pair these games with quick exit tickets. These are a paper-based version of the skills the students have just practiced. It’s a simple way to hold kids accountable and make sure what they’re doing during center time actually sticks.
Literacy and Math PowerPoint Classroom Games
Kindergarten PowerPoint Presentations That Actually Teach (and Keep Kids Smiling)
I teamed up with a tech-savvy friend to put together some computer games that hit the sweet spot between learning and fun. These games focus on the biggies—math and literacy—and you can use them during whole-group lesson plans on your interactive whiteboard or let students work independently at a computer center while you work with your small group.
One of the favorites is a rhyming game. Kids listen to a word and then click on the word that rhymes. It’s such a great way to sneak in some phonemic awareness practice, and they don’t even realize they’re doing something academic. They just think it’s fun.
Then there’s a winter-themed snowball addition game that meets students right where they are. Some kids count each snowball, others start subitizing (yay!), and a few are ready to apply their addition facts. It’s so cool to see all those skills come to life through one simple game.
A Peek Inside the Fun Classroom Games (and Why Kids Love Them)
If you’ve ever watched your students light up during center time, that’s the kind of energy these games bring. The bright visuals and playful design make the activities feel more like a game than a lesson—which is exactly what keeps kids coming back for more.
Inside the collection, you’ll find a little bit of everything: CVC word work, syllable sorting, counting, simple subtraction, and more. All the skills we’re already teaching—just presented in a way that’s super engaging for young learners.
And to tie it all together, each game ends with a quick exit ticket. It might be a drawing, a sentence, or a quick check-in on what they learned. It’s a low-pressure way to wrap things up and see what stuck—all while giving students that extra bit of accountability.
Why Play Still Matters (Even with Tech Involved)
We all know that the best way for kids to learn is when they’re having fun—that’s nothing new. But I recently came across something Dr. Richard Allen said that really stuck with me: when kids learn through play, their engagement and time on task double. That’s huge.
These computer games were designed with that idea in mind. They don’t feel like a test or a worksheet—they feel like play. But underneath the fun, kids are building real skills in math and literacy. It’s a win-win: they’re learning, and they actually want to keep going.
Keep It Fresh All Year Long
One of the things I love most about these computer centers is that they’re built to grow with your students. Each month, there’s new games in a themed set that matches the skills we’re usually teaching during that time of year. It keeps things feeling fresh—for you and your kiddos.
Instead of scrambling to find new activities or reteaching the tech side of things, you’ve got a ready-to-go routine that changes just enough to keep students interested while reinforcing the right skills at the right time. It’s one less thing to worry about, and honestly, that’s the kind of support I always appreciated mid-year. Each new PowerPoint game builds on kindergarten skills. The sound effects make each activity feel like a game show!
A Look Inside the January PowerPoint Games: Skills That Stick
Let’s talk about what’s inside the January set—it’s packed with activities that hit those core skills we’re all working on after winter break.
Beginning Sounds gives students practice identifying those all-important first sounds in words—such a big step in phonics.
CVC Words helps reinforce those decoding skills we’ve been working on since fall.
Rhyming builds more phonemic awareness in a fun, game-like setting.
Syllables lets kids break words into parts, which supports their reading and writing.
Adding 10 is great for practicing visual addition and number combinations.
Subtraction within 5 offers gentle take-away practice without overwhelming them.
Making 10 strengthens number sense and supports mental math.
Counting focuses on number recognition and sequence—great for early finishers or math warm-ups.
It’s a full lineup that feels fresh but totally manageable, especially during the mid-year slump when you’re looking to re-engage your class.
February Fun: Language and Math, Still Going Strong
The February set keeps the momentum going with new skills and some familiar favorites for extra practice (because let’s be honest, we all need a little review now and then).
Ending Sounds helps kids focus on those tricky final phonemes that don’t always come easily.
CVC Words are back—because the more exposure, the better.
Sight Words give students a chance to practice high-frequency words with quick recognition.
Sentences encourage them to put it all together with early sentence structure.
Counting On to 20 works on building fluency and confidence with numbers beyond 10.
Addition to 10 and Subtraction within 5 offer a little more depth and repetition.
Ten Frames to 20 help them visualize numbers and build early addition/subtraction strategies.
Just like the January games, these are hands-on, self-paced, and perfect for centers, small groups, or even whole-group review. They’re easy to use and don’t require a bunch of prep—just open and go.
Let’s Talk Exit Tickets (and Why They Matter)
One thing I hear a lot—and totally understand—is the worry about kids just “playing” during computer time without really learning. That’s exactly why each game includes a simple exit ticket.
Think of it as a quick check-in. After the game, students can show what they’ve learned with a short task—maybe writing a word, drawing a picture, solving a problem. You can use them after whole-group activities on the whiteboard or have students complete them during centers.
It’s a small step that makes a big difference. Not only do the exit tickets help with accountability, but they also give you a quick snapshot of what stuck and what might need a little more practice.
PowerPoint Game Quick Tech Tips
Just a heads-up—these games are built to run on the full version of PowerPoint on a computer. They’ve got animations and interactive features that won’t work on tablets, Chromebooks, or the mobile version of PowerPoint.
I always like to mention this so you’re not stuck trying to troubleshoot mid-lesson (we’ve all been there, right?). If you’re using a desktop or laptop with PowerPoint, you’ll be good to go—and your students will be clicking through with no hiccups.
A Year-Round Library of Learning (Without the Burnout)
One of the best parts? These PowerPoint games aren’t just a one-and-done situation. New themes and skills roll out each month, so you always have something fresh to match what you’re already teaching.
It’s like having a growing library of interactive centers that line up with your kindergarten scope and sequence. You don’t have to hunt for new computer activities every month—they’re ready when you are, and they’re made with kindergarteners in mind.
You can find the whole year by clicking:
Want to Try It Out? Grab a Free Sample!
If you’re curious and want to see how it all works before diving in, I’ve got a free interactive PowerPoint game ready for you. It’s a great way to test it out with your students and see how the games feel in action.
Just a quick reminder—you’ll need the full version of PowerPoint on your computer to make everything run smoothly (those animations won’t play nice with Google Slides or tablets).
You can grab the freebie themed game by dropping in your email—super quick and easy. It’s the perfect way to see how it fits into your classroom routine without committing to the whole bundle right away.
Powerful Kindergarten PowerPoint Games
These PowerPoint games check so many boxes—they’re fun, they keep kids engaged, and they hit the skills we’re already working hard to teach. I love that they combine technology with real learning, and the built-in exit tickets make it easy to keep kids accountable without adding extra work for you.
With new themes each month, you’ve got a resource that grows right alongside your students. Whether you’re using them for centers, whole-group review, or just a change of pace, these games can become a simple (and joyful!) part of your classroom routine.